package mob;


import island.Island;

import java.awt.Color;
import java.awt.Graphics2D;


import block.Block;

import main.Game;
import main.World;
import mob.controllers.ZombieController;
import weapon.Weapon;

public class Zombie extends Mob{
	
	
	public Zombie(long x, long y, World world)
	{
		super(x, y, world);
		
		damage = 10;
		knockback = 7;
		speed = 7;
		
		width = 30;
		height = 45;
		
		control = new ZombieController(this);
	}

}
